Hello!
My name is Nikodemius, I'm a game programmer student at FutureGames Malmö.
I have always had a passion for creating games and for computers which naturally lead me to programming and following my high school education(LBS Växjö - Spelutveckling) I then specialized in game programming. I am interested in all manner of programming systems but I mainly enjoy programming AI and UI
Specialization
A UI manager that interfaces with a game manager that I also wrote. It controlls all of our different layers of the UI used in the game. Made with C# in Unity.
A system to spawn enemies at random predetermined spots on the map and for them to then choose a path to patroll. Made with C# in Unity.
An inventory system that saves scriptable objects which hold references to different materials for the player. Made with C# in Unity