Hello!


My name is Nikodemius, I'm a game programmer student at FutureGames Malmö.


I have always had a passion for creating games and for computers which naturally lead me to programming and following my high school education(LBS Växjö - Spelutveckling) I then specialized in game programming. I am interested in all manner of programming systems but I mainly enjoy programming AI and UI

Specialization

1

A UI manager that interfaces with a game manager that I also wrote. It controlls all of our different layers of the UI used in the game. Made with C# in Unity.

2

A system to spawn enemies at random predetermined spots on the map and for them to then choose a path to patroll. Made with C# in Unity.

An inventory system that saves scriptable objects which hold references to different materials for the player. Made with C# in Unity

3

Hightlighed Games & projects

GP1


  • Created in Unity
  •  3 week project
  • Player movement & AI systems
  • Lead programmer

GP2


  • Created in Unity
  • 4 week project
  • UI, game state's & player skins
  • Lead programmer

GP3


  • Created in Unreal
  • 7 week project
  • AI & input system
  • Scrum master